saw this on the psn today,thought id share.i think this might be worth picking up since seeing the e3 coverage that wasnt so being trapped in by guards orientated.the hitman games should be about hits,not being frustrated like in the first one with the fucking swat team in the loonie bin level.
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i think of the past and how the future isnt how i imagined it,but the past is exactly where i unraveled it.excuses for failed attempts, gained another one i used a noose
it’s not until you fall apart you see the screws are loose-cage