Whether you go after tube sites, torrent sites, P2P networks, or forums posting Rapid/Mega/Whatever links is neither here nor there. You are just trimming branches off of the tree when you need to be attacking the trunk and/or roots.

Nothing can be illegally downloaded unless it is first uploaded. Producers, both in porn and mainstream, need to focus their efforts away from the downloaders and onto the uploaders. Once you've stopped the uploaders, then there will be no downloaders. Killergram apparently have some sort of unique user ID/content-tagging system in play, but I have no idea whether this is a mere bluff or actually true. I'm currently working on a content-tagging method of my own, so I know it to be possible, but I have no idea whether the Killergram system (if real) works along the same lines as what I have devised. My method is labour-intensive, but undetectable, and applicable to a variety of file types such as jpegs, pdfs, mpegs, mp3s, etc.

My thinking is that by identifying the uploader(s), you can create a blacklist of people that should be banned from joining adult sites (or any other sort of online content purchase) for life. If legally feasible, I'd also go after them for damages too.

Websites need to smarten their respective acts up as well...here are a few easy-to-implement suggestions:

1) If a country does not have sympathetic copyright laws, simply don't do business/accept members from those countries. Yes, you'll be losing a little money, but I believe you'll save more in the long run.

2) Change you business model...the $30 a month smorgasbord is of no use to anyone. Move over to a pay-per-clip business model.

If a $30 a month site adds 1 new scene every week, then the nominal price of those scenes is $7.50. A site that has been going for two years and updating weekly will have 104 scenes on it. To buy these scenes individually at the nominal $7.50 value would cost $780, but the brain trusts that run these sites think 'Hey! Let's give away content with a retail value of $780 for $30!'.

Let's do the math here...that's 26 times the value. Can anyone here imagine a business that can run successfully when it only takes 1/26th of the price of the content leaving the door?

Now, bear in mind that this hypothetical example applies to a site that has been in operation for two years. If the site has been going four years or eight years, the numbers get even more mind boggling, as does the nominal price of each scene.

What incentive is there to be a recurring monthly member (paying the full $7.50 value for each scene) when you can wait a month and your $30 now buys you eight scenes instead of four (double the content, same fee...content now has nominal value of $3.25). The monthly membership model only serves to devalue content:

Site goes live, 4 scenes @ $30 = $7.50 per scene
2nd month 8 scenes @ $30 = $3.25 per scene
4th month 16 scenes @ $30 = $1.62 per scene
8th month 32 scenes @ $30 = $0.81 per scene
16th month 64 scenes @ $30 = $0.40 per scene

In just over a year, the content has become so devalued that you now need to shift 18-19 units to make back the original selling price. It's economic suicide, but that doesn't seem to deter them.

How many units are you going to need to shift at 40 cents to break even or make a profit with regards to the production costs? Also, bear in mind that the above is a highly simplified example that assumes the website receives the whole $30, when the reality is that their billing processor (and possibly an affiliate) will need to take their cut. My hypothetical example is the most blue-sky you can get...the reality is a lot worse.

Allowing somebody access to your entire content library for $30 is like a pirate's wet dream. If each clip had to be paid for separately at full value, then it would certainly slow the rate at which content leaks out, but the all-you-can-eat-for-$30 model makes things far too easy. For a real-world comparison, imagine some upmarket store like Saks operating a policy whereby shoppers pay $50 to get in, but once in they can take what they want and however much of it they please. The reason they don't run their business in this fashion is beacuse it is fucking stupid to let someone walk out the door with $5,000 worth of merchandise in exchange for $50, yet this is standard practice in the world of adult websites.

The other reason I favour a pay-per-clip model is that it allows you to keep track of who has downloaded what, and which talent/scenarios are the most popular and profitable...another benefit people seem slow to cotton on to.